davecamp / Render2Texture

A render to texture solution for the BlitzMax language
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A D3D11 render-texture doesn't get cleared with Cls #2

Closed davecamp closed 7 years ago

davecamp commented 8 years ago

Topic title says it all.

davecamp commented 7 years ago

Fixed with commit 4813539a43670c331b8eeb19ec132f2f823792c4 in srs.mod/