Currently, all changes made to game.wizards and game.groups do not save over game restarts. This means that the only way to permanently change which users are wizards, and which wizards have access to which files, is to edit the JSON file. We should instead save our constructed dictionaries to the JSON file.
Note: on the gameserver, we will need to make sure that the permissions are set so the gameserver user can edit this file.
Currently, all changes made to
game.wizards
andgame.groups
do not save over game restarts. This means that the only way to permanently change which users are wizards, and which wizards have access to which files, is to edit the JSON file. We should instead save our constructed dictionaries to the JSON file.Note: on the gameserver, we will need to make sure that the permissions are set so the
gameserver
user can edit this file.