It is currently possible for players to attack inanimate objects. When they do, it raises a lot of errors and does not work. We should probably disallow this, however there may be some scenarios where it makes sense to swing sword at rope or hit tree with axe. Maybe we should have an attackable indicator and a when_attacked function for certain non-creatures?
It is currently possible for players to attack inanimate objects. When they do, it raises a lot of errors and does not work. We should probably disallow this, however there may be some scenarios where it makes sense to
swing sword at rope
orhit tree with axe
. Maybe we should have anattackable
indicator and awhen_attacked
function for certain non-creatures?