davethomas11 / V_Is_For_Vince

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Research modules for game objects #10

Open Tsmith18256 opened 8 years ago

Tsmith18256 commented 8 years ago

We want to be able to attach components to game objects (things like renderable, collidable, etc). Using interfaces doesn't let us use default functions, we need to come up with a good alternative.

Should take the time to find the best answer for this, as it will be a big part of the engine.

Tsmith18256 commented 8 years ago

A custom modules component is definitely the way to go. And a custom messaging system could be a could way of abstracting the check for existence of modules.

davethomas11 commented 7 years ago

We have a system in place, but we can further research other methods to refactor to