Alright, I've merged this into master, looks like a nice start to a set.
To clarify, I would say we welcome people developing their own sets. Anyone being able to develop their own card set is meant to be a key part of the project, and it can encourage thought and creativity.
The wiki page regarding creating a set was a little out of date -- it was written some 2 years ago when the core set was not near as developed and we wanted some focus on it at the time. I've updated it to clarify.
In general I would say it's a good idea to make sets faction-neutral, but one of the nice things about sets is that the set designer gets to be creative and try out whatever they think works well. And of course while a set is still in development it can be very much a 'work in progress'.
We do need some more features for handling sets. Once we have a decent sized community, normally a player would only play using 'released' sets, with an opt-in to using experimental sets.
Alright, I've merged this into master, looks like a nice start to a set.
To clarify, I would say we welcome people developing their own sets. Anyone being able to develop their own card set is meant to be a key part of the project, and it can encourage thought and creativity.
The wiki page regarding creating a set was a little out of date -- it was written some 2 years ago when the core set was not near as developed and we wanted some focus on it at the time. I've updated it to clarify.
In general I would say it's a good idea to make sets faction-neutral, but one of the nice things about sets is that the set designer gets to be creative and try out whatever they think works well. And of course while a set is still in development it can be very much a 'work in progress'.
We do need some more features for handling sets. Once we have a decent sized community, normally a player would only play using 'released' sets, with an opt-in to using experimental sets.