Open ghost opened 6 years ago
For three lanes maps the figures (simplified) are like:
length | effective font size |
---|---|
... | ... |
15 | ~9.30 |
16 | ~8.69 |
... | ... |
Similarly for one lane maps:
length | effective font size |
---|---|
... | ... |
16 | ~9.63 |
17 | ~9.03 |
18 | ~8.56 |
... | ... |
Parent issue: https://github.com/davewx7/citadel/issues/186.
Laptop: MacBook Pro 13". OS: macOS High Sierra. Mode: Windowed, defaults.
I patched the program for outputting arbitrary text at the land flag.
I took several samples of a text with only digits, judged if I find them readable, then I added the effective font size to the dumps. It seemed my eye is comfortable with font sizes 10 or larger, meh with font sizes between 9 and 10, and table flipping with font sizes lower than 9.
No matter how much retina support we get, there always has to be some lower limit for the font size. Using these graphics configuration, I think it is 9. With more retina support I suppose that maybe could be lowered to 8 or 7. I suspect anything lower than 7 will be insane for this device in any case.
To handle this issue, I'd probably be submitting a pull request for cropping land flag texts whenever too large while having a game window width as low as @lutinotmalin's windowed mode window width or smaller.
I'm hoping this change will affect no desktop PC at all.