Closed ghost closed 6 years ago
By the way rebooting the server might fix the underlying issue.
Now I think 1.0.683
is probably f75a13cbe85b5a8a1ab0f9c25c96a0bf70f66197, or one or two previous revs, I'd be rebasing this PR on top of it (or maybe future master
if it brings no aggressive changes), on Sunday probably, then checking again if it keeps preventing a crash, then performing Rebase and merge
if it prevents crash, or close without adding if the crash has disappeared.
The problem is gone.
Overgrowth
is failing in one on one matches (i.e., not versus A.I.) because the central play server demands theog_zero_a
particles doc to clients that were not having it anymore. This provides a backwards compatibility placeholder until the problem disappears.This change is based on top of a clean version 1.0.682 because it cannot be tested using current
master
.Current
master
changes the game code in ways not backwards compatible, and this game requires network play using The Argent Lark (impossible to reproduce using a local server), and The Argent Lark is anchored in 1.0.682 until next update.Anyway, it would just work exactly the same as it works in current base, in this case, but if it was a larger changes set nobody would really know for sure. Use this as is a safest, by the manual proceeding.