To accurately visualise the camera rotations against a plate, an infinitely distant sphere with visible lines is very helpful.
Another name for this is "sky dome", "environment sphere", "horizon lines", "axis lines" or "distant lines".
The visible lines are usually:
The X axis
The Y axis
The Z axis
Multiples of N degrees around X, Y or Z axis.
However users may want to turn on/off each different line axis, too.
The depth of the sphere lines is important; sometimes users want the sky dome to be visible behind all objects, or sometimes in-front of all objects in the scene.
Feature
To accurately visualise the camera rotations against a plate, an infinitely distant sphere with visible lines is very helpful. Another name for this is "sky dome", "environment sphere", "horizon lines", "axis lines" or "distant lines".
The visible lines are usually:
However users may want to turn on/off each different line axis, too.
The depth of the sphere lines is important; sometimes users want the sky dome to be visible behind all objects, or sometimes in-front of all objects in the scene.
Usage
Software Versions