Closed angilbert closed 2 months ago
I correctly guessed the problem. It's because objects A2-A5 do not explicitly state they are copies of A1 (P:S is clearly more forgiving if you do this). It can be easily fixed in the PSNext editor as shown in the screenshot below. This is a very minor anomaly between the two forks, quite possibly not worth fixing. Although I would still recommend updating the GIST used by "play.html?demo=patt/hat_tricks" so the visuals are correct.
Well spotted. I've played that game multiple times and never noticed. I'll fix it if I reasonably can. It's hard to be sure with some of these, because the 'correct' behaviour of P:S is not defined.
Fixed in 24e01
Post vector rewind. Cannot find any sign it was ever fixed. Bug still present in 24e01.
Really fixed in 24f22
Describe the bug Compare these two renditions of the same game: https://clementsparrow.github.io/Pattern-Script/src/play.html?p=b81a790a66fda61d8192888ca2da072d https://puzzlescriptnext.polyomino.com/play.html?demo=patt/hat_tricks Something is awry in the PSNext rendition of the AX group of tagged objects (see screenshot below)
Reproduction Steps Use URLs above
What did you expect would happen? The two games should look identical
OS & Browser version, desktop/mobile MAC Safari & Chrome I've checked java console - there are no errors reported
Screenshots, example projects, other relevant issues, etc.