Open Stingby12 opened 4 months ago
Thanks for the suggestion and the detail. The first four look straightforward, the last less so.
So you think this is something others will use?
This will mostly be used for more advanced stuff let's say, but the OpenLevel and Select ones would be really useful for everyone !
Because the current selection is just not enough. All of these suggestions are Game Events only and are based on the level select and pause features.
OpenLevel Triggers when you select a level from the level select screen. This will replace the StartGame sound that also plays when you select a level. CantOpenLevel Triggers when you try to select a locked level from the level select screen. Pause Triggers when the pause screen is loaded. Select Plays everytime you select a button from the title screen, the level select screen and the pause screen. If there's already StartGame or OpenLevel, the sound from these events will play instead. PreviousScreen Similar to TitleScreen, but more powerful. Plays every time you load one screen backwards (Current level -> Level select -> Title screen). This will replace the TitleScreen sound that also plays when you go back to the title screen. (not when you boot up the game)