davidAlgis / InteropUnityCUDA

Demonstrate interoperability between Unity Engine and CUDA
MIT License
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Render doc makes the function IsSupported return false #7

Closed davidAlgis closed 1 year ago

davidAlgis commented 1 year ago

When render doc is loaded in Unity the function IsSupported() return false and make everything failed.

davidAlgis commented 1 year ago

I solved it by updating device type before making a check on it : s_DeviceType = s_Graphics->GetRenderer();