Open Jeak opened 11 years ago
You don't need cvs. I'd have to check the licensing stuff for packaging wxWidgets with it, but.. I think you could probably just precompile it like most windows stuff - since on windows you don't really have anyone who would compile it themselves unless it were a developer, who would probably not have a very hard time getting wxWidgets
i already downloaded cvs ^ this is probably irrelevant then. Would a new makefile have to be created/edited to implement wxWidgets? If needed, which version of wxWidgets are you using?
Well, so you need to have wxWidgets installed. The current makefile works fine (creates a window and stuff) on linux, but I'm not really sure how makefiles work on Windows and stuff. The Makefile.windows is how I think you would compile it in cygwin, but it's outdated. Anyway, when are you putting up that web version up?
Currently on vacation, but I have a online demo at jeakish98/ggLog
Also, i guess cygwin woulny be needed. Does your makefile make any references to cygwin for build purposes? If not I might just be able to make a package.
Ok Yeah - all you need is a c++ compiler and wxWidgets. The makefile only has references to wxWidgets. However, I don't know how to compile it on windows - so I use cygwin (or used to, at least, when I used windows) since it emulates a linux shell, where you just type 'make'. What do you mean exactly by a package though?
wxWidgets should be packaged into the repo( If possible) :thumbsup: Also, is installing cvs really necessary(using git lol)?Also, i'm quite positive (for Windows 7 at least) that certain versions of windows come shipped with a redistributable copy of c++, but if not, I'm sure it can be downloaded and packaged (eg. installing certain games requires c++ distro).