Closed davidchambers closed 9 years ago
I'm sure you know what changes are best for your cube as you'll be most experienced.
At to be honest I liked the eclectic mix of cards and not having straight forward options. Although I might have moaned a lot it was more in jest.
The power levels of the cards being brought in id say is higher but more importantly a change in the dynamic will mix things up. It's probably just a good idea to rotate cards regularly to keep it fresh.
On 29/08/2015, at 10:02 pm, David Chambers notifications@github.com wrote:
Closes #9
I've decided that gold cards are not good for the cube, as there's less contention for cards which are playable in fewer decks. Hybrid cards don't have this problem, but for the sake of simplicity I propose removing these as well.
The more exciting changes are the replacements of 20 subpar cards. @Luggsie, please approve these.
You can view, comment on, or merge this pull request online at:
https://github.com/davidchambers/cube/pull/63
Commit Summary
August 2015 updates File Changes
M cards.md (73) M index.html (74) Patch Links:
https://github.com/davidchambers/cube/pull/63.patch https://github.com/davidchambers/cube/pull/63.diff — Reply to this email directly or view it on GitHub.
It's probably just a good idea to rotate cards regularly to keep it fresh.
Great point. I completely agree. :)
Closes #9
I've decided that gold cards are not good for the cube, as there's less contention for cards which are playable in fewer decks. Hybrid cards don't have this problem, but for the sake of simplicity I propose removing these as well.
The more exciting changes are the replacements of 20 subpar cards. @Luggsie, please approve these.