Open bobulated opened 9 years ago
An update would be greatly appreciated! Thanks
Yes please!
Hi, please, make an update for CC 2015..great extension, though with CC 2015 workflow is completely corrupted..
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I've rolled back to CC 2014 because this extension is so vital to my workflow!
Link on how to do so:
Wow! thanks, never know it's possible to roll back. Done!
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When you update your plugin, you only have to make topic 4 in your app and redeploy it to adobe. So, change to CSCX5 and raise the illustrator version number... ;) Pullrequest is here: https://github.com/davidderaedt/Illustrator-Layer-Exporter/pull/22
Go to
~/YOUR_USER/Library/Preferences/com.adobe.CSXS.5.plist
and add the key-value pair PlayerDebugMode = 1
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LogLevel</key>
<string>1</string>
<key>PlayerDebugMode</key>
<string>1</string>
</dict>
</plist>
or more simple, just add it with xcode:
(or restart your computer) find the cfprefsd PID in activity monitor:
then go to your terminal and kill the process with: sudo kill -9 PID
Copy the Extension from:
~/YOUR_USER/Library/Application Support/Adobe/CEPServiceManager4/extensions/com.dehats.layerexporter
to:
~/YOUR_USER/Library/Application Support/Adobe/CEP/extensions/com.dehats.layerexporter
(the file is located here: ~/YOUR_USER/Library/Application Support/Adobe/CEP/extensions/com.dehats.layerexporter/CSCX/manifest.xml)
<?xml version="1.0" encoding="UTF-8"?>
<ExtensionManifest Version="5.0" ExtensionBundleId="com.dehats.layerexporter" ExtensionBundleVersion="2.1.1"
ExtensionBundleName="Layer Exporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Author>David Deraedt</Author>
<Abstract><![CDATA[Export all layers in just one click]]></Abstract>
<ExtensionList>
<Extension Id="com.dehats.layerexporter" Version="2.1.1" />
</ExtensionList>
<ExecutionEnvironment>
<HostList>
<Host Name="ILST" Version="[17.0,2100.0]" />
</HostList>
<LocaleList>
<Locale Code="All" />
</LocaleList>
<RequiredRuntimeList>
<RequiredRuntime Name="CSXS" Version="5.0" />
</RequiredRuntimeList>
</ExecutionEnvironment>
<DispatchInfoList>
<Extension Id="com.dehats.layerexporter">
<DispatchInfo >
<Resources>
<MainPath>./index.html</MainPath>
<ScriptPath>./jsx/hostscript.jsx</ScriptPath>
</Resources>
<Lifecycle>
<AutoVisible>true</AutoVisible>
</Lifecycle>
<UI>
<Type>Panel</Type>
<Menu>Layer exporter</Menu>
<Geometry>
<Size>
<Height>300</Height>
<Width>300</Width>
</Size>
</Geometry>
</UI>
</DispatchInfo>
</Extension>
</DispatchInfoList>
</ExtensionManifest>
if you yet have not installed the plugin in CC (so before CC 2015) you may just download the githubpackage from here und copy the "com.dehats.layerexporter" folder to ~/YOUR_USER/Library/Application Support/Adobe/CEP/extensions/com.dehats.layerexporter
Thanks joeherold for this. I followed the instructions explicitly and under Window > Extensions, Layer Exporter does show up now, but the panel does not open. Could there be a conflict with another extension? Or any other tips to get it to work? Thank you!
did you properly restarted the cfprefsd process? just changing the property list does not mean it takes effect in OSX 10.9 and later, because it is cached.so you need to kill all the cfprefsd processes, so that on a restart of illustrator the new settings may take effect. otherwise it will load the cached (unchanged) version and the playerdebugmode is not activated
for more info you may read this: https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man8/cfprefsd.8.html
the bad thing in illustrator is, that it does not show an error message. while i figured out the solution, i enabled the plugin in photoshop as well, just to see the error messages.. :)
I'm encountering the same issue as @dlewand691 - @joeherold 's instructions helped in that I can now see the menu option however the window does not open after selecting it
I actually managed to resolve my issue - after checking the log file csxs6-ILST.log I found the signature verification was failing and it was because I didn't correctly enable debug mode
@svermeulen glad to read it worked out for you. yes, some people told me that they skipped step 2 (restarting cfprefsd) and so the cached property list was loaded in illustrator. and this just does not enable the playerdebug mode. :)
I hope you all enjoy this little "workaround" fix. i hope @davidderaedt, the plugin developer, will update/fix his plugin. He only has to modify his manifest.xml settings to cscx5 and the upcoming illustrator version number, not more not less. Even the debug mode would not be necessary when he deploys it to adobe, because his plugin will be signed correctly then...
we well see.
i informed @davidderaedt now via twitter. we will see... https://twitter.com/JohPichler/status/638263108386095104
Ah ha! Thanks @svermeulen for the tip. I edited the com.adobe.CSXS.6.plist file to enable debug mode and it worked perfect. May want to update the tip to include the CSXS6 file reference. Thank you!
@joeherold @dlewand691 Good tip! I also had to enable debug in both com.adobe.CSXS.6.plist and com.adobe.CSXS.5.plist to get the window to appear.
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@joeherold @dlewand691
I edited the com.adobe.CSXS.6.plist file to enable debug mode and it worked perfect. May want to update the tip to include the CSXS6 file reference.
Thanks, It worked too.
Still works with CC 2017 on Mac OS Sierra by following @joeherold hack. This is easily the most useful extension ever, I don't know why they make it so complicated. The new Asset Export is nice, but you have to "drag" every single item... Long live Illustrator-Layer-Exporter.
this is so handy would be even handier if install was easier - unable to install on CC 2018 at the moment
Will this be updated for the CC 2015 release of Illustrator? Thanks!