davidedc / livecodelab

a web based livecoding environment
http://livecodelab.net/
MIT License
327 stars 63 forks source link

WebGL Warnings #214

Closed noio closed 7 years ago

noio commented 10 years ago

I get a whole bunch of WebGL warnings every time I start LCL. Is there a way to either fix or mute these? They make debugging somewhat annoying. :anger:

screen shot 2013-12-09 at 13 21 59

davidedc commented 10 years ago

indeed, very much. I think that this might go away upgrading to later versions of Three.js, because I think I've seen the same warnings in other three.js demos, but I might be wrong and this might be entirely LCL's fault.

davidedc commented 10 years ago

I now think it's due to not loading a texture when creating MeshBasicMaterial (in graphics-commands.coffee). See http://stackoverflow.com/questions/7919516/using-textures-in-three-js

rumblesan commented 7 years ago

this is no longer happening