Open davidedc opened 9 years ago
so I really like this idea. definitely worth while seeing where it goes.
Next change is to pool the label divs and see whether that improves performance. It's doing 30 fps at the moment with the example I made, but really it should do 60 with many more particles, it's just that I think the destroying/recreating of divs at every frame is trashing performance. Pooling should solve that I think.
labels allow to put simple front-facing text on the canvas like so:![screen shot 2015-06-22 at 21 43 34](https://cloud.githubusercontent.com/assets/769568/8292497/e4b98a8c-1927-11e5-8ab1-bc9b81e528ec.png)