Open mrtoorich opened 1 year ago
const planet1 = new PIXI.Sprite() const planet2 = new PIXI.Sprite() const planet3 = new PIXI.Sprite() planet1.anchor.set(0.5) planet2.anchor.set(0.5) planet3.anchor.set(0.5) planet1.position.set(0, 0) planet2.position.set(100, 100) planet3.position.set(50, 50) viewport.addChild(planet1) planet1.addChild(planet2) planet2.addChild(planet3)
When viewport.follow(planet3), it follows (50, 50) not (150, 150).
viewport.follow(planet3)
(50, 50)
(150, 150)
When
viewport.follow(planet3)
, it follows(50, 50)
not(150, 150)
.