Open davidfoerster opened 9 years ago
Another option:
extend the triangle strip surface with a depth dimension and introduce light and shadow; the additional depth parameters could come from a noise generator as well. It won't look as interesting and artistic as the image below, but it's the same idea depth-wise.
That's exactly what I was thinking, and we discussed that a little I believe, but it's possible you didn't understand my explanation. However this topic is more about the conceptuality of it. But yes, Let's do it. I'll check if the tutorial has the information for the shader.
From @Disastergirl on May 26, 2015 12:47
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Copied from original issue: Disastergirl/Kaleidoscope#7