davidjtferguson / dancejab

super simple fighting game. dashing and jabbing only.
MIT License
3 stars 0 forks source link

Brainstorm mode variations #10

Open davidjtferguson opened 5 years ago

davidjtferguson commented 5 years ago

Sumo mode is already task #8 but how else can we mess with things?

Seperately from the different stage ideas, so there's two 'layers' of variations that users can chop and change.

Quick ideas: timed one-hit-kill DASH ONLY???, walk only?? pacafist mode where you only get ONE PUNCH????

Crazy idea - FRAME BY FRAME MODE where each frame freezes until each player puts in an input for that frame. Kinda like turn based but both turns happen at the SAME TIME. (probably doesn't make sense for this game, but I like the idea enough to write it down)

rcsweeney commented 5 years ago

mario bros double decker infinite stage

rcsweeney commented 5 years ago

big stage

davidjtferguson commented 5 years ago

Pointing variation with DEUCE mechanic from tennis.

davidjtferguson commented 5 years ago

1 hit ko

rcsweeney commented 5 years ago

Jousting - every jab you do is a dash-jab

High Grav - Walking is slower and dash length reduced

10 second mode

davidjtferguson commented 5 years ago

fist size is inversly proportinal to speed - the faster you're moving the smaller your fist is. Call it... dk mode... deflate? ballance? Shared Gas?

Lightning fist - pitch black, but throwing a fist or getting hit makes your character and the stage light up for a moment

bullet respect - only get one punch untill both players have punched then both get one again. would need visual to imply can't jab.

davidjtferguson commented 5 years ago

on review, 3 stand out if I cba