davidjtferguson / dancejab

super simple fighting game. dashing and jabbing only.
MIT License
2 stars 0 forks source link

move shine for p2 for consistant light source #19

Closed davidjtferguson closed 5 years ago

davidjtferguson commented 5 years ago

yo dude, how was the rest of last night?

We were chatting about the light source on the helmates. Can you draw a shine on the other side of the helmate for the second player using colours that aren't used elsewhere in the sprite and change the current shine to be different colours that aren't used elsewhere in the sprite then write palate swap numbers? So there would be two shines both in different sets of colours, and for the red player I can make the left ones all go to red and the right ones change to white and grey like they currently are and for the blue player I can make the (not flipped) right ones change to blue and left ones change to white and grey (or whatever colours you want if you specify as such).

This way the light source will make sense that it's coming from the right side, and the flipped sprites will have another difference to make them feel more destinct which will be nice.

Note to self - DAVBO - once that's done I then need to put in the appropriate palts.

davidjtferguson commented 5 years ago

cba