Open bughana opened 8 years ago
Here ,you might wanna create CMTime first and then provide that value to seek()
as follows.
let seekTime = CMTime(value: CMTimeValue(seconds), timescale: 1)
here timescale has to be 1. Refer this link explaining it. After this, add following code.
player.currentItem?.seek(to: seekTime, completionHandler: { (finished) in print("Seeking finished") self.playbackStarted() })
Hi there,
firstly thanks for the library, it works really well. I got one issue though with a crash pretty frequently happening in the setter of the currentTime property in line 143:
player!.seekToTime(newTime,toleranceBefore: CMTime.zero,toleranceAfter: CMTime.zero)
It crashes due to the reason of newTime being invalid. I added a workaround which works fine for me. I just do a safety check on newTime before calling seekToTime on the player:
if !CMTIME_IS_INVALID(newTime) { player!.seekToTime(newTime,toleranceBefore: CMTime.zero,toleranceAfter: CMTime.zero)
}`Could you add the code to the library or do you see problems with it? Or would you like me to create a pull request for it?
Thanks in advance