public void drawRect(int x, int y, int width, int height, int color) {
paint.setColor(color);
paint.setStyle(Style.FILL);
canvas.drawRect(x, y, x + width - 1, y + width - 1, paint);
}
should be y + height
Looks like its wrong in all the gl projects.
Original issue reported on code.google.com by anilroop...@gmail.com on 2 Jul 2013 at 1:09
Original issue reported on code.google.com by
anilroop...@gmail.com
on 2 Jul 2013 at 1:09