Open djtomcat opened 5 years ago
Thanks a lot! Since I don't play this game much nowadays, I haven't really looked into this script any further.
Seems to work well from a first look! Also, great idea to skip some actions when the bomb timer is active, didn't think of that.
Do you want to open a pull request on this or should I just commit this myself with you as the co-author?
Hey David,
sorry that I answer sooo late, but had lots of work to do and restaurated some old laptops for reselling and even burned one ^^
Well there are some more problems and errors sometimes after the round / match is over, but the script works further
Just try it in deathmatch or offline 😃 if you want you can add me as CO 😃 would be nice 😊 (My SteamTag is also DJTOMCAT 😊 )
Well what I don’t get to work is while the bomb timer is ticking (red / yellow flashing) ammo would be nice to get a little blue blink then, but don’t know how to program it, my knowledge is on novice level 😊
Greetings
Björn
Von: David Ramiro notifications@github.com Gesendet: Dienstag, 21. Mai 2019 11:31 An: davidramiro/yeelight-valve-gsi yeelight-valve-gsi@noreply.github.com Cc: djtomcat djtomcat@chief-rocker.de; Author author@noreply.github.com Betreff: Re: [davidramiro/yeelight-valve-gsi] Fixed Ammo Warning and TeamWin (#2)
Thanks a lot! Since I don't play this game much nowadays, I haven't really looked into this script any further.
Seems to work well from a first look! Also, great idea to skip some actions when the bomb timer is active, didn't think of that.
Do you want to open a pull request on this or should I just commit this myself with you as the co-author?
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After some troubleshooting , I (maybe) finished your script now it has also :
If "bomb is planted" timer wont interrupt by low ammo / lose health