Open Zorklis opened 5 months ago
so lets say value a = random(), [a,a,a,a,a,a,a,a] results in [a] so why calculate the extra random values if the result is just a single random value.
The initial culling is simple, the next few files will get harder and harder to make.
Will it have effect on the actual worldgen? like will it remain the same as how it goes without the mod? Also can I use it together with Faster Random?
@ChromaPIE @AlexanderwithaA It is compatible with most versions of faster random and noisium although I don't recommend it because it decreases performance around 99% of my testcases(not stating they won't change that cause they are devs).
is faster random incompatible with noisium or does it do that same thing?
faster random has better performance but is Niche so amount tested is lower, noisium is better for reliable performance and widely tested. Even though they probably work together I would only use one in most cases(performance loss from doing both is about equal to gain from doing both)(reason I said most cases and not all is when individuals get 600GB+ memory the gains can occasionally be more than losses).
That makes sense. By the way, how did you test this? I can’t find any good ways to test world gen optimization mods.
No good ways to test world gen optimization mods a lot of ways exist, but fabric and forge keep making them irrelevant.
Currently I don't understand this, is it culling?