davids91 / shocovox

Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.
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Rework user data handling #56

Open davids91 opened 2 weeks ago

davids91 commented 2 weeks ago

To account for this, the storage of user data should be re-considered and it needs to be stored separately from voxel data.