?speed= sets the starting simulation speed to My/sec.
?resolution= sets the detail level of IcosahedronGeometry. Maxes out at 6 for now because of Uint16 vertex numbers
?autosave= saves the map every My
Also, removed "Cached.js" from loads because it is no-longer used.
?speed= sets the starting simulation speed to My/sec.
?resolution= sets the detail level of IcosahedronGeometry. Maxes out at 6 for now because of Uint16 vertex numbers
?autosave= saves the map every My
Also, removed "Cached.js" from loads because it is no-longer used.