[x] creates player class with single attribute: tipsy
[x] initializes player in start() with tipsy = "false"
problem: tipsy attribute is set to the string "false". It should be set to the boolean value False. This was not working for me. What we have here still works.
I wanted to push these changes so I could work on fridge(), which requires state change.
Edit: Sorry I should have worked on this a little longer before settling for that. I got it to work. Boolean values start with a capital letter in Python (lowercase in JS) so that's why I was getting an error trying to initialize the Player class with tipsy = false.
This should be correct after most recent commit to this branch.
problem: tipsy attribute is set to the string "false". It should be set to the boolean value False. This was not working for me. What we have here still works.
I wanted to push these changes so I could work on fridge(), which requires state change.
Edit: Sorry I should have worked on this a little longer before settling for that. I got it to work. Boolean values start with a capital letter in Python (lowercase in JS) so that's why I was getting an error trying to initialize the Player class with tipsy = false.
This should be correct after most recent commit to this branch.