Last we spoke about Out the Door was being built in Godot (which I love)...but then I got distracted with a new shiny (Unreal) with some free training and decided at the end of that training that I should go all the way back to my OG gamedev side project roots and use Unity.
Last we spoke about Out the Door was being built in Godot (which I love)...but then I got distracted with a new shiny (Unreal) with some free training and decided at the end of that training that I should go all the way back to my OG gamedev side project roots and use Unity.
(BWAAAAAT???)