clicking on the swf should focus on the swf (we don't want to force the player to click in the swf because that shoots a missile). There should be an UI indicator and a missile should not be fired. DO NOT DO
do not let player spam pings and blips.
narrow down the range for ping reveals.
the grid should fade out near the edge of the stage (like logo)
place the player at an open respawn location
revise map for 4p action
UI to indicate # of players online and connected to current instance
do not let player spam pings and blips.narrow down the range for ping reveals.the grid should fade out near the edge of the stage (like logo)UI to indicate # of players online and connected to current instance