When the King is swapped, it cannot be seen through the private game state (to either the swapper or the swapee).
I was thinking we could make the card array a complex type rather than just strings. Then we can include the "source" of the card and say it was another player or the deck.
When the King is swapped, it cannot be seen through the private game state (to either the swapper or the swapee).
I was thinking we could make the card array a complex type rather than just strings. Then we can include the "source" of the card and say it was another player or the deck.