Open butaixianran opened 2 years ago
added a quick fix for blender 3.0's break change.
blender 3.0 break change: Replaced PoseBone.custom_shape_scale scalar with a PoseBone.custom_shape_scale_xyz vector
This is a pull request. You can only download it after daz merge it.
If you do not want to wait, you can try it from my fork: https://github.com/butaixianran/DazToBlender
Update not working in blender 3.1
Update not working in blender 3.1
Hi, if you are using the project from: https://github.com/butaixianran/DazToBlender
It works in Blender 3.1. It is tested in both Blender 3.0 and 3.1
If you still think it is not working, report an issue at that project.
Update not working in blender 3.1
Hi, if you are using the project from: https://github.com/butaixianran/DazToBlender
It works in Blender 3.1. It is tested in both Blender 3.0 and 3.1
If you still think it is not working, report an issue at that project.
Oh your fork works, if in install it on top the 2.8 version of the addon, but if I install it your fork with out installing the 2.8 addon it does not let me activate it at all
Update not working in blender 3.1
Hi, if you are using the project from: https://github.com/butaixianran/DazToBlender
It works in Blender 3.1. It is tested in both Blender 3.0 and 3.1
If you still think it is not working, report an issue at that project.
I've Reported a Huge Bug
Is there any update on this PR? As far as I see, the fix for a scaling issue is still present on master: https://www.daz3d.com/forums/discussion/544766/solution-for-importing-pose-issue-of-blender-bridge-bug-fix
It would be nice if at least the fix mentioned in the link above would make it to the mainline.