daz3d / DazToBlender

Daz to Blender Bridge
https://www.daz3d.com/daz-to-blender-bridge
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Daz Character Textures from Blender are not Exported in Unreal Engine #143

Open umishrak opened 1 year ago

umishrak commented 1 year ago

Hi,

I have brought my Character from DAZ to Blender using DTB.

After some rework I am exporting it in Unreal Engine 5 as FBX Export/Import. Every other thing gets exported and imported correctly inside UE 5 (and 4 as well) but the Material and Textures are not, thus rendering the whole work going waste.

May I request to look into this issue, as with Daz to Unreal the Textures & Materials are getting exported rightly.

Thanks

umishrak commented 1 year ago

Alternatively, I was thinking of having an 'Export to Daz' function within Daz to Blender Plugin. This way, the reworked Daz Characters can be brought back into Daz and from there it can be exported to Unreal using Daz to Unreal.

I did try bringing the character with reskinned cloth into Daz via FBX, but the scale of cloth had gone completely haywire.

Again, if some material is created in Blender, should it not come converted to Iray into Daz? Or, for that one should create Iray material itself in Blender for seamless compatibility among the platforms? (Just pondering aloud!)