daz3d / DazToBlender

Daz to Blender Bridge
https://www.daz3d.com/daz-to-blender-bridge
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Genesis 9 & Growing Up #153

Open veryfancypants opened 1 year ago

veryfancypants commented 1 year ago

I'm seeing multiple issues exporting G9 chars to Blender, particularly with Growing Up morphs.

  1. Eyes aren't exported correctly. I see either this image or even this image

I've seen this both in 2.93 and in 3.3.

  1. I have to "zero figure pose" before exporting, otherwise I end up with a skeleton that is not aligned with the mesh:

image

  1. Sometimes chars appear in Blender with all materials set to "metallic". I've not yet figured out the pattern, but something must be going wrong on the Blender side of the bridge (closing and reopening the app and importing the character from the same Daz export solves it): image

  2. "GU Youth Base Morph" can't be exported without breaking. The problem is that the morph needs to affect, at the same time, body, accessories (e.g. clothes), and skeleton. Instead, I get a mixture of behaviors. Body is exported correctly (I can resize it using the UI slider). The skeleton is exported with the morph at the level where it is in Daz. Accessories are exported with the morph at 0 and unaffected by the slider.

P.S. This is all with the 2022.2 version from the store.