Open TheRexRed opened 1 year ago
Please let me know if the latest release https://github.com/daz3d/DazToBlender/releases/tag/2022.2.19.43 fixes your issue.
The latest bridge update should fix this problem. If there are no other questions, I will close this issue.
Regards
The latest bridge update should fix this problem. If there are no other questions, I will close this issue.
Regards
Actually, I have quite a few questions. First, I would like to thank the Daz to Blender team for fixing the eye import problem. My issues are with the latest update of the Daz to Blender bridge. I used to be able to import poses onto my figures after I edited the .py blender file with a couple lines of code, "fix". The new update has broken pose imports from what I can see. Pose imports do not work with the new bridge on the last 5 versions of Blender. Yes, I tested them. Also, Gen 8 and 8.1 figures import in with their shoulders distorted. Also, the converted 8 to 9 RSSY figures with body, eye suits do not import in at all. With these body suits applied, nothing at all imports into Blender. This is unfortunate because it would be nice to use Gen 8 and 8.1 skin textures on Gen 9 figures in Blender.
Genesis 9 Eye colors do not right into Blender with the Daz Bridge. This is the Gen 9 figure Kyle. (top image) It also happens with the Gen 9 figure Redz Kaz. And the Gen 9 starter essentials figure. (center image)
This is blender version 3.4
...and latest version of Daz Studio
The problem also happens with the export from the latest Daz Public Beta build.
The problem also happens with the 3.3 version of Blender.
Also the Genesis 9 figures import into Blender with their eyes too large and they overlap on the eyelid. (bottom image)