Open Bil97 opened 8 months ago
Agree with you and I went back to Blender 3.5 and Bridge 2023.1.0.10. This combo works fine on my end.
Agree with you and I went back to Blender 3.5 and Bridge 2023.1.0.10. This combo works fine on my end.
Going back will be a problem since I have utilized a lot of Geometry nodes introduced with Blender 3.6
Hi @Bil97, sorry for the late response!
I'm using Blender 3.6 and daz to blender bridge version 2023.1.1.15
After importing a genesis 8.1 character, some Visemes are broken. They don't work. Material Preview crashes blender when my scene has a character imported with the daz to blender bridge. This also happens when I switch to render preview in eevee. Some errors such us these appear 8n the console after exporting a daz studio genesis 8.1 character.
I also get a glitch when switching between ik and fk, when i combine both in an animation. For example, after I'm done animating with fk and wan to switch to ik, there is a sudden rotation applied to the bone chain affected by the ik.
The button to switch to riggify amateur does not work.
Instead of the IrayUberSkin shader which I believe causes issues with Eevee renderer, provide a simple way to use the Principled BSDF shader for ease of use, especially when changing materials.