daz3d / DazToBlender

Daz to Blender Bridge
https://www.daz3d.com/daz-to-blender-bridge
Other
213 stars 45 forks source link

Texture folder gets erased during each Daz to Bridge push. #76

Closed NateGriffin closed 3 years ago

NateGriffin commented 3 years ago

It seems that the folder that contains textures for models (should be -' ~\Documents\DAZ 3D\Bridges\Daz To Blender\Exports\FIG\FIG0\Textures...') is erased each time you use the Bridge, so it will only contain the files for the most recent push and any others will come up as missing when opening old blend files. Is there currently any workaround for this?

samjay3d commented 3 years ago

The best method for keeping your textures if you don't want to use the locations in daz studio is to write the images to the scene.

https://docs.blender.org/manual/en/latest/files/blend/packed_data.html

You can pack the data into the blend file and then unpack the file and write the textures.

The collect textures is a small addition which isn't that great until we add custom imports and being able to choose export path.

NateGriffin commented 3 years ago

Thanks for the quick response. Will do.

On Sun, Jul 4, 2021 at 10:02 PM Sam Janmohamed @.***> wrote:

The best method for keeping your textures if you don't want to use the locations in daz studio is to write the images to the scene.

https://docs.blender.org/manual/en/latest/files/blend/packed_data.html

You can pack the data into the blend file and then unpack the file and write the textures.

The collect textures is a small addition which isn't that great until we add custom imports and being able to choose export path.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/daz3d/DazToBlender/issues/76#issuecomment-873726736, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAJB4EVYJRBU5KLFBTVB4E3TWEHC3ANCNFSM47ZXXVCA .