daz3d / DazToC4D

Daz to Cinema 4D Bridge
https://www.daz3d.com/daz-to-cinema-4d-bridge
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G8 deformation after joint fix C4D R21 #11

Open nagra00 opened 3 years ago

nagra00 commented 3 years ago

As the title says. Attached the figure export folder and the saved C4D file. G8_C4D_Bridge1.2.zip

samjay3d commented 3 years ago

So I see the error in your file but, I am not sure what is causing it. I tried r21 on my pc and my mac with the same results it works. It seems like a step is being skipped on your character but, I can't seem to recreate the error. Can you check your console when you run an import. Press Shift + F10 to bring the window up. Also, are you running any plugins it could be effecting it.

Anyway to fix this error its fairly simple. Select the weight tag on the mesh and press set bind pose and the deformation will be fixed. image

samjay3d commented 3 years ago

Actually I think I know why. I am assuming your cinema 4d is not in english? If so try this version. You can download the zip and replace the cinema 4d side and daz side from within the zip file. Now it should work as I moved the necessity of the Tag needing to be named Weight. https://github.com/daz3d/DazToC4D/archive/refs/heads/develop.zip

nagra00 commented 3 years ago

Ok, that fixes the issue on my German C4D version... and i just noticed a problem with JCMs:

import G8F, select no T-Pose, auto IK, select the pelvis controller and move it slowly down.

Result is as shown in this screen shot:

G8jcm

samjay3d commented 3 years ago

This is an issue with the rig itself. not the jcm will be looking to fix this in the near future.