daz3d / DazToMaya

Daz To Maya Bridge
https://www.daz3d.com/daz-to-maya-bridge
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Bugfixes, UI/UX Updates #35

Closed danielbui78 closed 2 years ago

danielbui78 commented 2 years ago

Quality Assurance Review

  1. Prior Behavior Preserved: Manual test cases pass using skeletal mesh, assets, morphs, animations, Human-IK. [OK]
  2. New Feature: Corrected morph controller behavior, UX improvement works as intended. [OK]
  3. Output Validation: File Formats validated with manual testing of FBX, DTU, PNG. [OK]
danielbui78 commented 2 years ago

TODO: Corrected morph controller behavior - additional Maya plugin code needed to restore morph controller dependencies. Similarly, AutoJCM also needs to be implemented. See Blender implementation.

Will merge current changes and plan for above tasks in a future update.