daz3d / DazToRuntime

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BaseAlphaMaterial artifacts on eyes #31

Closed DaveDubUK closed 3 years ago

DaveDubUK commented 3 years ago

I seem to be having issues with the eye materials. No issues with the same Daz figure in UE4.

UE5Eyes

Looking through the materials, there seems to be a difference with the BaseAlphaMaterial in the UE5 version:

BaseAlphaMaterialUE5 (UE5 version)

BaseAlphaMaterialUE4 (UE4 version)

Tested with otherwise empty games project, raytracing on and off - same problem either way.

Win10 Pro 21H1 Daz 4.15.0.2 UE5 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess UE 4.26.2-15973114+++UE4+Release-4.26

Intel(R) Core(TM) i9-10900X CPU @ 3.70GHz GeForce RTX 3090 128 GB RAM

DaveDubUK commented 3 years ago

Looking further into this, it only becomes an issue in the editor under certain lighting conditions that I am unable to reliably reproduce. I'll close this for now and update as and when I can reproduce...