daz3d / DazToRuntime

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Impossible to retarget animations in UE5 (IK rig ?) #46

Open HenryThe1st opened 2 years ago

HenryThe1st commented 2 years ago

Not sure if this is considered an issue since the daztounreal is currently importing correctly... My issue is that after being in Daz there is no IK rig for daz skeleton so I cannot use the animations and blueprints from the oficial UE5 templates (new manequins from Unreal only have IK rigs... )