Closed KuroSekaie closed 2 years ago
Hi, please send me the following information so I can better understand and try to reproduce your problem on my system:
Thanks.
lastest Unreal Engine Launcher Update -
Latest DaztoUnreal Plugin - https://puu.sh/J7Lmy/6352823db1.png
I Only Using Genesis 8 Female, with own Created Morphs.
Thanks for your Help!
I am not able to reproduce the jagged meshes with a new blank UE5 project and G8F + Bodybuilder morphs + Level 2 SubD.
Please download this project and see if you have the same problems using it: https://www.dropbox.com/s/1o8blzemvamzwfk/UE5_Blank.zip?dl=0
Hmmm thats weird, on Test Level the Blank one its Fine, but on my Project its jagged af. i Use Lumen and HW Raytracing, probably its about the new World Compisition, even it ry Default MAP it Works, but when i place it on my World, its Bugged and jagged, doesnt matter if i delete PP Volume or Skylight Sun, nothing of it affects it thats really strange. and we speak of Raw Skeletal Mesh no Blueprints Morphs or Animation Stuff. no a Normal World/level it works flawless- but something is a Problem here. https://puu.sh/J7MdD/6b7e6d3d0d.png
Ok EDIT: its something strange about that Engine, it Cant be an PLUGIN ERROR, SORRY for wasting your TIME!. its on any Normal Skeletal Mesh too. looks like its an Engine Bug not an Plugin Bug.
OK, thanks very much for updating us. Hope you get it worked out! If no other questions or issues related to the plugin, I will close this issue.
in World // even Eyes totally deformed jagged/// https://puu.sh/J7oAZ/a5b6267649.png
in Skeletal Mesh editor - totally smooth https://puu.sh/J7oB7/5caab1b55b.png
thats sad because i cant fix it.
I got the latets SUB.DIV Hotfix Update.