Open bjdash opened 1 year ago
You can try opening the DazToUnreal.uplugin
file inside the \Plugins\DazToUnreal
folder, and then removing the following lines:
You may also need to delete or modify blueprints that reference LiveLink.
Another option you can use is to create a second project that does not have LiveLink and then "Migrate" the Daz characters to your new project. Before migration, you may want to collect all the Daz To Unreal Plugin Content files to the main project content folder for easier folder management in the migrated assets (do this ONLY from Unreal Content Browser and not from the Windows Explorer or you will screw up your file path references and possibly irreversibly break your project).
I have a project with DazToUnreal plugin enabled. The plugin is placed under
<project_path>/Plugins
directory. I packed the game in Development mode and tried to launch it. But nothis happens and the log shows following errorI noticed the error Error:
Unable to load plugin 'LiveLink'. Aborting.
and tried to disable it as its not relevant to my project but since its used by DazToUnreal it can't be disabled.Any way to remove this dependency to get the game working?