Closed tobinlopes closed 11 years ago
this is mighty weird
What shuffling bug btw?
This morning there was something going on where MTG players' shuffles were taking a LONG time. Myself, I couldn't start any games. Once I hit f1 everything locked up. People turned off sounds, there was an update pushed out, we reloaded w/ sounds off and were able to play. Which is when we discovered this problem with Indexing.
-tpl
On Mon, Aug 26, 2013 at 12:32 PM, Divided by Zer0 notifications@github.comwrote:
What shuffling bug btw?
— Reply to this email directly or view it on GitHubhttps://github.com/db0/Android-Netrunner-OCTGN/issues/301#issuecomment-23284568 .
Tobin Lopes, Ph.D. "For every problem there is a solution that is simple, neat and wrong.” – H.L. Mencken (1880-1956)
Something is definitely weird today. Had very weird issues with Jackson.
The F1 sound bug was unrelated to this. That should be fixed by now
Yeah I can replicate the indexing bug. It's weird. It looks like it's strored the state of the cards in the deck as they last were before they were shuffled. I think this is related ot the recent OCTGN change which fixed the game breaking when one of the players left.
Yes, I just replicated it too. Wacky!
-tpl
On Mon, Aug 26, 2013 at 9:36 PM, Divided by Zer0 notifications@github.comwrote:
Yeah I can replicate the indexing bug. It's weird. It looks like it's strored the state of the cards in the deck as they last were before they were shuffled. I think this is related ot the recent OCTGN change which fixed the game breaking when one of the players left.
— Reply to this email directly or view it on GitHubhttps://github.com/db0/Android-Netrunner-OCTGN/issues/301#issuecomment-23311185 .
Tobin Lopes, Ph.D. "For every problem there is a solution that is simple, neat and wrong.” – H.L. Mencken (1880-1956)
This is a generic and really really bad OCTGN bug (see bug 1002 in OCTGN). I've informed the devs to fix but there's nothing I can do atm about it.
Fixed
It probably has to do with the shuffling bug earlier today but I was in a game and indexed to see 3x Bastion, 3x Wall of Static. I ran a few turns later (after the 5 had been drawn (I thought) and accessed 2 Bastions.
It turned out corp had drawn none of the cards that I had seen with Index. Later I indexed again and saw Rototurret x2, Minelayer, and Enigmax2. It was actually Alix, Proj Vitruvius, Enigma, Rototurret, and Efficiency Cmtee.
Makes playing R&D dig hard.... :)
-tpl