db0 / Android-Netrunner-OCTGN

The Game Definition for the Android:Netrunner LCG OCTGN plugin
http://octgn.gamersjudgement.com/viewforum.php?f=52
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Checkpoint activates on all runs #543

Closed mbeckham closed 9 years ago

mbeckham commented 9 years ago

Checkpoint (http://netrunnerdb.com/find/?q=checkpoint) attempts to activate its meat damage affect after every run.

situation:

After checkpoint is rezzed, every successful run checks to see if there is a counter on checkpoint to use, even if it is not on the same server (at least this seems to be the case from the octgn chat logs).

db0 commented 9 years ago

Ok. Until I fix drag the marker off manually On 1 Feb 2015 20:02, "mbeckham" notifications@github.com wrote:

Checkpoint (http://netrunnerdb.com/find/?q=checkpoint) attempts to activate its meat damage affect after every run.

situation:

  • Runner runs on R&D.
  • Corp rezzes checkpoint.
  • Trace is successful.
  • counter is put on checkpoint
  • Runner jacks out of R&D after this (unsuccessful run)
  • Runner successfully runs on archives
  • counter is used on checkpoint and runner takes 3 damage

After checkpoint is rezzed, every successful run checks to see if there is a counter on checkpoint to use, even if it is not on the same server (at least this seems to be the case from the octgn chat logs).

— Reply to this email directly or view it on GitHub https://github.com/db0/Android-Netrunner-OCTGN/issues/543.

db0 commented 9 years ago

Fixed