A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
Everything in card_labels needs an entry in original_font_sizes or else an error occurs. CGFCardFront.gd does this for all labels it defines, but if you extend it and add more in _ready then that runs after its definition so you need to specify the font size yourself.
Everything in card_labels needs an entry in
original_font_sizes
or else an error occurs.CGFCardFront.gd
does this for all labels it defines, but if you extend it and add more in_ready
then that runs after its definition so you need to specify the font size yourself.