A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
This happens when cards have been moved from table position to table position. This is caused by godotengine/godot#44138
Until that is fixed, maybe we can think of a workaround.
One thing that comes to mind is have a 1pixel area2d on the mouse cursor, and use the same approach as the targetting arrow which uses sort_index_ascending() to figure it out. But I suspect this will involve some refactoring.
This happens when cards have been moved from table position to table position. This is caused by godotengine/godot#44138
Until that is fixed, maybe we can think of a workaround.
One thing that comes to mind is have a 1pixel area2d on the mouse cursor, and use the same approach as the targetting arrow which uses
sort_index_ascending()
to figure it out. But I suspect this will involve some refactoring.