Open db0 opened 2 years ago
Unnamed Enemy 1 holds a grudge. The word "grudge" is apparently a variant of "grutch" which itself is a delicious word and would make for a cool name. I also quite like "Grocken", it sounds toady and fantastical. The Wiktionary page lists several other etymological roots which offer plenty of inspirational material:
Name "Grutch", with an avatar of a broken crutch. Perhaps the dreamer knocked someone down or injured them in some way and they bear a grudge in the dreamworld. Name "Murmuration" with the graphic of a starling bird; mumuration is their collective noun. Alfred Hitchcock's "The Birds" springs to mind; they sure bore a grudge. Name "Groken", avatar of a frog or toad. Or if you want to go Weird, those wellington boots with frog eyes on the toes! Apparently as a child I took delight in stepping on frogs :-( If they came to haunt me in my dreams I'd probably deserve it and if they were those boots...that'd be wtf for sure. n.b. I was not an evil child, am now an animal lover, pls do not hurt amphibifriends. One "bears" a grudge, so perhaps it could have a bear avatar. I'd usually associate the bear with strong and mighty attributes through, and the Torment doesn't seem overly tanky (compared to, say, Pialephant). That being said, I have always found this Torment an easy opponent. Maybe it needs some teeth. "Grudgement" is a derived term and is similar to "judgement", which is thematic. An avatar of a gavel which subjects the dreamer to grudgement because of their past sins.
MaxHealth: Fortitude StartingHeal: Triggers before an ordeal, so thematically, perhaps things that are associated with enjoying a more restful sleep: Plumped Pillows, Fresh Sheets, Extra Blanket, Hot Water Bottle. A Calm Night, New Moon. EndingHeal: As above, but after sleep: A Good Stretch, Cup of Coffee, Hearty Breakfast, Fresh Orange Juice, Clear Skies, Morning Chorus FirstPowerAttack: First Strike, Initiative, Press the Advantage, Quick of Mind, Quick Wit, Intuition (the ability to interpret promptly?), Rosetta Stone - it allows easier/faster interpretation - or a reference: Torment's Rosetta. ThickImmersion: Lucid Dreaming, Uninterruption (uninterrupted sleep means more immersion?), since immersion allows the dreamer more chances to interpret a Torment: Thoroughtude, Thoroughness, Thoughtful, Thoughtfulness, Consideration UpgradedAction (new action cards receive progress): Playing on "action": Swift, A Swift Step( Forwards) - it progresses cards so there's a sense of forward motion, can be thematically linked to the others below, (some dreams are) Action Packed, UpgradedControl: A Controlled Step, A Strong Grasp (more control), Mission Control, UpgradedUnderstanding: An Understanding, An Understanding Step, Comprehension, Understood UpgradedConcentration: A Concentrated Step, Bitten Lip (one may bite one's lip while concentrating hard), Lighthouse/Laser (a concentrated light), Cordial (wordplay on a fruit juice concentrate, yes it's weird but so is this game, I regret nothing) ResistDisempower: Conviction, Belief, Zealotry, Fanaticism are all traits that resist disempowerment. ResistPoison (Resist Doubt): Certainty, Belief, Proven( Hypothesis), Proof, Evidence, Empirical ResistBurn (Resist Envy): Unjaded, Content, Positivity, Self-Certain ResistVulnerable (Resist "Reduce Focus on 9+ dmg"): Sustain, Fortify, Strength ImproveThorns (Improve Grudge): Chip on the Shoulder, Begrudged, various words from my Unnamed Enemy 1 comment ImprovePoison (Improve Doubt): Deceit, Web of Lies, Shaky Ground, Loose Foundations, Argumentative, Combative, Persuasion ImproveBurn (Improve Envy): Flaunt, Photogenic, Success, Wealth, Rose-Tinted Glasses, Clout ThickExplosion (Deal Interpretation on first deck shuffle): Collected Thoughts, Regroup, Unleash ImproveImpervious (Untouchable is reduced by half, not removed): References to the classic film "The Untouchables": Ness, Capone, Tommy Gun. Slick, Eel (slippery as an), Diplomatic Immunity, Stress Relief (untouchable prevents stress). ProgressiveImmersion (Extra Immersion/turn, half card upgrades): Slow and Steady, Careful Steps RandomUpgrades (Extra Immersion/turn, card upgrades are random): Jumble Sale, Chaotica, (this'd make a good Torment name!), D20 (an easy icon for that one)
Brain dump re: shop fluff.
Since repressed Loneliness dictates the shop frequency, the shop could be an encounter with a friend. "It's been a while since we caught up!" Having a heart-to-heart with a friend means discovering new viewpoints and opinions on dealing with troubling circumstances. Hence new cards. Curios are given by the friend to help along the journey. "Just don't ask where I found them". We're reminded of Memories by our friends. "Remember that time you made a zip line in the yard?". We can then take that Memory with us through the dream and use it against ordeals.
"I tried to Concentrate but it wasn't good enough", I said. "I find that sitting near a ticking clock helps me concentrate." she replied. This is why cards can be upgraded by meeting the friend.
Forgetting cards is a way of a friend taking a load off our shoulders. But we wouldn't want to burden them with too many problems at once...
Just a note about curio names. I tend to use nouns as their concept, rather than verbs or adjectives. So "Plumped Pillows" works, but "Thoughtful" doesn't. Verbs and Adjectives tend to be cards instead.
Curios = Things that your find
Cards = Things that you do
A few Ideas: maxHealth: stress-ball, it increases how much anxiety you can tolerate. thickImmersion: weighted blanket upgraded: (laser pointer) flashlight, nightlight, candle? i.e. lightsources improveThorns: White rose resist: (encyclopedia) dictionary, thesaurus, atlas increaseConfusionStacks: smoke-bomb, fog machine, smokescreen increaseImmersionGain: bookmark(helps keep you immersed in a book?)
Other objects: moonrock telescope
I took all suggestions except the resist* stuff, as they don't really fit the effects they're resisting. I originally chose Encyclopedia for ResistDoubt, on the theme that "knowledge dispells doubt"
The below all have provisional names and stories.
Feel free to send PRs or leave comments here.
Torments
These need a name and a context.
Almost all Torments need an in-ordeal description
Non-Combat Encounters
These needs intros and outros and generally fluff improvements
All other NCEs need expanded fluff as well, something more than one sentence of text.
Curios
These need a thematic name and a fitting icon
Also any artifact still using "perspective-dice-six-faces-random.png" as icon, needs a better one.
Memories
These need a thematic name
Also, all Memories at the moment need icons