A support combo based archetype that has initially low numerical values, but can rapidly transform their deck and gains buffs from playing different cards in a subsequent order.
Viability: Hypnagonia is lacking a support archetype and transformation of cards, so I think it would be fun
Ok, since my previous attempts of making an archetype were too convoluted, I've got a simpler, yet still unique archetype with highly unused mechanics in the game which would be very fun to mess around with.
Mechanics
Main mechanics: Redesign, Clarity
Redesign: The ability to change cards in your hand. Cards redesigned can only be from your current archetype pools.
(Like how life path changes into another card, the code could be similar, also reminds me of Jumbletron!)
Iteration: The ability to copy a card in your hand, temporarily adding it to your deck. Copied cards can also be randomly enhanced or scarred, (Mostly a temporary version of duplication from NCEs, like adding good perts to your deck.)
Depiction status: The artist ego also starts with an effect from its starting curio: Depiction: Playing 3 different cards of the same type in a row will give you a bonus status effect upon playing them, the buff will be entirely random but will always be 1.
ex. Dreamer plays 3 interpretations, gains 1 solidity, Dreamer plays 3 understandings, gains 1 contentment.
Plushy combos well with all types of vibes, as well as redesign cards. (Basically if the Maze's effect was good, but it caps at 3)
Starting plushy: "Easel" (Filler): Start each combat with depiction (Can be removed if unlucky)
Cards
Name
Cost
Type
Rarity
Effect
Swatch
1
Action
Starter
deal 3 interpretation, and redesign a random card in your hand
Erase it all!
2
Action
Starter
Deal 5 interpretation to all torments and redesign your hand, forget
Think outside of the box!
1
Control
Starter
gain 3 confidence, redesign a random card in your hand into a control
Inspiration sensation
0
Contol
Common
gain 1 clarity, redesign 1 card, if this is forgotten or redesigned, gain 1 confusion
Doodling
X
Control
Common
gain x contentment, Redesign x amount of cards in your hand into common cards at random.
The Artist ego 🎨
A support combo based archetype that has initially low numerical values, but can rapidly transform their deck and gains buffs from playing different cards in a subsequent order.
Viability: Hypnagonia is lacking a support archetype and transformation of cards, so I think it would be fun Ok, since my previous attempts of making an archetype were too convoluted, I've got a simpler, yet still unique archetype with highly unused mechanics in the game which would be very fun to mess around with.
Mechanics
Main mechanics: Redesign, Clarity
Redesign: The ability to change cards in your hand. Cards redesigned can only be from your current archetype pools. (Like how life path changes into another card, the code could be similar, also reminds me of Jumbletron!)
Iteration: The ability to copy a card in your hand, temporarily adding it to your deck. Copied cards can also be randomly enhanced or scarred, (Mostly a temporary version of duplication from NCEs, like adding good perts to your deck.)
Depiction status: The artist ego also starts with an effect from its starting curio: Depiction: Playing 3 different cards of the same type in a row will give you a bonus status effect upon playing them, the buff will be entirely random but will always be 1. ex. Dreamer plays 3 interpretations, gains 1 solidity, Dreamer plays 3 understandings, gains 1 contentment. Plushy combos well with all types of vibes, as well as redesign cards. (Basically if the Maze's effect was good, but it caps at 3)
Starting plushy: "Easel" (Filler): Start each combat with depiction (Can be removed if unlucky)
Cards