The player can play an action card to overcome the last torment in the ordeal and play another card immediately. (They need to play very fast.) The second card will be discarded and receives progress.
The second card could even be another action card which targets the "just overcome" torment.
After the player plays a card with Close (end turn) and before the turn really ends, they can play another card. They need to be even faster here than in the first example.
Examples:
The player can play an action card to overcome the last torment in the ordeal and play another card immediately. (They need to play very fast.) The second card will be discarded and receives progress. The second card could even be another action card which targets the "just overcome" torment.
After the player plays a card with Close (end turn) and before the turn really ends, they can play another card. They need to be even faster here than in the first example.