Assume that a torment has Grudge and the player has played Lash-out (When you receive damage during your turn, deal damage to a random torment.). Then, when the player interprets the torment they will receive damage because of Grudge. This triggers Lash-out and damages the torment. This triggers again Grudge and so on.
That way, either the player or the torment dies.
I think this is unintended because it is very easy to overlook for the player and can lead to lots of unexpected anxiety.
To fix this, I suggest that Grudge should not be able to trigger Lash-out (or vice versa).
Assume that a torment has Grudge and the player has played Lash-out (When you receive damage during your turn, deal damage to a random torment.). Then, when the player interprets the torment they will receive damage because of Grudge. This triggers Lash-out and damages the torment. This triggers again Grudge and so on. That way, either the player or the torment dies.
I think this is unintended because it is very easy to overlook for the player and can lead to lots of unexpected anxiety.
To fix this, I suggest that Grudge should not be able to trigger Lash-out (or vice versa).